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List Of Jane’s F/A-18 Commands

List Of Jane’s F/A-18 Commands

There are 555 in-game commands that can be used in Jane’s F/A–18. Only a small portion of these (184) are mapped to keystrokes by default.

NAME (default keystroke) Description Comment
ACM_BACK_LFT (Numpad 1) Snap view, back left  
ACM_BACK_MODIFIER (Numpad 2) Snap view, check high six left  
ACM_BACK_RGT (Numpad 3) Snap view, back right  
ACM_DWN_MODIFIER (Numpad .) Snap view, heads down  
ACM_FWD (Numpad 8) Snap view, glance forward  
ACM_FWD_LFT (Numpad 7) Snap view, forward left  
ACM_FWD_RGT (Numpad 9) Snap view, forward right  
ACM_LFT (Numpad 4) Snap view, left  
ACM_RGT (Numpad 6) Snap view, right  
ACM_UP (Numpad 5) Snap view, up through canopy  
ACQ_AUTO (0) Select Automatic Acquisition radar mode  
ACQ_BST (8) Select Boresight Acquisition radar mode  
ACQ_VERTICAL (9) Select Vertical Acquisition radar mode  
ACQ_WIDE (7) Select Wide Acquisition radar mode  
AGARM_PROGRAM (`) Cycle air-to-ground armament program  
AIL_LFT_TRIM Left aileron trim  
AIL_RGT_TRIM Right aileron trim  
AIM120_SELECT (5) Select AIM-120 AMRAAM  
AIM7_SELECT (4) Select AIM-7 Sparrow  
AIM9_SELECT (3) Select AIM-9 Sidewinder  
ATC_RADIO_TOGGLE Toggle comms from tower On/Off until requesting landing  
AUTO_REFUEL (ALT+f) Automatically complete aerial refueling  
AUTOPILOT (a) Toggle autopilot On/Off  
AWACS_ALPHA_BULLSEYE Request Alpha check to Bullseye from AWACS  
AWACS_ALPHA_FIELD Request Alpha check to divert airfield from AWACS  
AWACS_ALPHA_HOMEPLATE Request Alpha check to homeplate from AWACS  
AWACS_ALPHA_IP Request Alpha check to IP from AWACS  
AWACS_ALPHA_PACKAGE Request Alpha check to package from AWACS  
AWACS_ALPHA_TANKER Request Alpha check to nearest tanker from AWACS  
AWACS_ALPHA_TARGET Request Alpha check to assigned target from AWACS  
AWACS_BOGEY_DOPE (CTRL+d; Joy1 Btn 10) Request Bogey Dope from AWACS  
AWACS_GO_BULLSEYE Instruct AWACS to make calls referencing the bullseye  
AWACS_GO_DIGIT_BULLSEYE Instruct AWACS to make calls referencing the digital bullseye  
AWACS_GO_TACTICAL Instruct AWACS to make BRAA calls  
AWACS_PICTURE (CRTL+p) Request Picture from AWACS  
AWACS_REQUEST_COVER Request fighter support from AWACS  
AWACS_REQUEST_SAR Request SAR support from AWACS  
AWACS_REQUEST_SEAD Request SEAD support from AWACS  
AWACS_REQUEST_TANKER Request tanker support from AWACS  
BINGOd Decrease bingo setting in 500-pound increments Added in TSHv3
BINGOi Increase bingo setting in 500-pound increments Added in TSHv3
CAGE_UNCAGE (u) Cage/Uncage selected weapon seeker head  
CALL_BALL (CTRL+b) Call the ball  
CALL_CLARA (CTRL+c) Call Clara  
CAM_ASCEND (CTRL+↑) External camera ascend  
CAM_ASCEND_SLOW External camera ascend slowly  
CAM_DESCEND (CTRL+↓) External camera descend  
CAM_DESCEND_SLOW External camera descend slowly  
CAM_EAST External camera slew East  
CAM_EAST_SLOW External camera slew East slowly  
CAM_IN (Numpad +) External camera zoom in  
CAM_IN_SLOW External camera zoom in slowly  
CAM_NORTH External camera slew North  
CAM_NORTH_SLOW External camera slew North slowly  
CAM_OUT (Numpad -) External camera zoom out  
CAM_OUT_SLOW External camera zoom out slowly  
CAM_ROTATE_DWN (; Joy1 Hat Down) External camera rotate down  
CAM_ROTATE_LFT (; Joy1 Hat Left) External camera rotate left  
CAM_ROTATE_RGT (; Joy1 Hat Right) External camera rotate right  
CAM_ROTATE_UP (; Joy1 Hat Up) External camera rotate up  
CAM_SLIDE_LFT (CTRL+←) External camera slide left  
CAM_SLIDE_LFT_SLOW External camera slide left slowly  
CAM_SLIDE_RGT (CTRL+→) External camera slide right  
CAM_SLIDE_RGT_SLOW External camera slide right slowly  
CAM_SOUTH External camera slew South  
CAM_SOUTH_SLOW External camera slew South slowly  
CAM_WEST External camera slew West  
CAM_WEST_SLOW External camera slew West slowly  
CANOPY_REFLECTIONS (ALT+F11) Toggle canopy reflection On/Off  
CENTER_JOYSTICK (ALT+j) Set joystick center point, reset trim  
CHAFF (DEL) Release chaff bundle  
CMDS_ PROGRAM_SELECT Cycle available countermeasures programs  
CMDS_MODE Countermeasures mode – cycle MAN/SEMI/AUTO Fixed in TSHv3
CMDS_PROGRAM_INITIATE (HOME) Run selected countermeasures program  
COM_MENU_CANCEL Remove communications menu from screen  
COMMAND_RADAR Debugging command Removed in TSHv3
CONT_BRT Toggle control of  FLIR contrast/brightness Added in TSHv3
CRSd Course Select Switch down Added in TSHv3
CRSi Course Select Switch up Added in TSHv3
CYCLE_WEAPON (1) Cycle available weapons  
DBL_AX Axis-switcher: +2 to axis ID Added in TSHv3
DEBUG_NEXT_PLANE Cycle views (internal or external) through all aircraft in theater  
DEC_ACM_PAN_SPEED (ALT+-) Decrease ACM view panning speed Removed in TSHv3
DEC_TIME (PAGE DOWN) Decrease time acceleration  
DECOY_DEPLOY (SHF+END) Deploy/retract ALE-50 towed decoy  
DECOY_XMIT (END) Toggle ALE-50 towed decoy On/Off  
DESTRUCTO_CAM (v) Switch to “destructo cam” when enabled  
DISPLAY_FPS Display framerate counter  
DIV_ALL_AGM Order Division to attack the ground target using all of their air-to-ground missiles  
DIV_ALL_DUMB Order Division to attack the target using all of their unguided bombs  
DIV_ALL_GUIDED Order Division to attack the target using all of their guided bombs  
DIV_ATK_AIR_DEF Order Division to attack air defenses  
DIV_ATK_ANY_GRND Order Division to attack ground targets of opportunity  
DIV_ATK_PRIMARY Order Division to attack the primary target  
DIV_ATK_SECONDARY Order Division to attack secondary the ground target(s)  
DIV_BRACKET_LFT Order Division to bracket left  
DIV_BRACKET_RGT Order Division to bracket right  
DIV_COVER Order Division to cover  
DIV_DEFAULT_WEAPON Order Division to attack the ground target using default weapons  
DIV_DRAG_LFT Order Division to drag left  
DIV_DRAG_RGT Order Division to drag right  
DIV_ENGAGE Order Division to engage bandits  
DIV_HALF_AGM Order Division to attack ground targets using half of their air-to-ground missiles  
DIV_HALF_DUMB Order Division to attack the target using half of their unguided bombs  
DIV_HALF_GUIDED Order Division to attack the target using half of their guided bombs  
DIV_ORBIT Order Division to maintain current location  
DIV_REJOIN_FLIGHT Order Division to rejoin flight  
DIV_RETURN_TO_BASE Order Division to return to base  
DIV_SANITIZE_LFT Order Division to sanitize left  
DIV_SANITIZE_RGT Order Division to sanitize right  
DIV_SINGLE_AGM Order Division to attack ground targets using a single air-to-ground missile  
DIV_SINGLE_DUMB Order Division to attack the target using a single unguided bomb  
DIV_SINGLE_GUIDED Order Division to attack the target using a single guided bomb  
DIV_SPLIT_HIGH Order Division to split high  
DIV_SPLIT_LOW Order Division to split low  
DUMP_FUEL (d) Toggle fuel dump Open/Closed  
EJECT (SHF+e) Eject  
ELM_ALL_AGM Order Element to attack the ground target using all of their air-to-ground missiles  
ELM_ALL_DUMB Order Element to attack the target using all of their unguided bombs  
ELM_ALL_GUIDED Order Element to attack the target using all of their guided bombs  
ELM_ATK_AIR_DEF Order Element to attack air defenses  
ELM_ATK_ANY_GRND Order Element to attack ground targets of opportunity  
ELM_ATK_PRIMARY Order Element to attack the primary target  
ELM_ATK_SECONDARY Order Element to attack secondary the ground target(s)  
ELM_BRACKET_LFT Order Element to bracket left  
ELM_BRACKET_RGT Order Element to bracket right  
ELM_COVER Order Element to cover  
ELM_DEFAULT_WEAPON Order Element to attack the ground target using default weapons  
ELM_DRAG_LFT Order Element to drag left  
ELM_DRAG_RGT Order Element to drag right  
ELM_ENGAGE Order Element to engage bandits  
ELM_HALF_AGM Order Element to attack ground targets using half of their air-to-ground missiles  
ELM_HALF_DUMB Order Element to attack the target using half of their unguided bombs  
ELM_HALF_GUIDED Order Element to attack the target using half of their guided bombs  
ELM_ORBIT Order Element to maintain current location  
ELM_REJOIN_FLIGHT Order Element to rejoin flight  
ELM_RETURN_TO_BASE Order Element to return to base  
ELM_SANITIZE_LFT Order Element to sanitize left  
ELM_SANITIZE_RGT Order Element to sanitize right  
ELM_SINGLE_AGM Order Element to attack ground targets using a single air-to-ground missile  
ELM_SINGLE_DUMB Order Element to attack the target using a single unguided bomb  
ELM_SINGLE_GUIDED Order Element to attack the target using a single guided bomb  
ELM_SPLIT_HIGH Order Element to split high  
ELM_SPLIT_LOW Order Element to split low  
EMCON (e) Toggle EMCON On/Off  
FIRE_EXT_AMAD APU shutdown, arm fire extinguisher Fixed in TSHv3
FIRE_EXT_LENG L engine shutdown, arm fire extinguisher Fixed in TSHv3
FIRE_EXT_RENG R engine shutdown, arm fire extinguisher Fixed in TSHv3
FIRE_EXTINGUISH Discharge fire extinguisher Added in TSHv3
FIRST_MISSION_TARGET (;) Select first mission target  
FLAPS (f) Flaps – cycle AUTO/FULL/HALF  
FLARE (INSERT) Release flare  
FLT_ALL_AGM Order Flight to attack the ground target using all of their air-to-ground missiles  
FLT_ALL_DUMB Order Flight to attack the target using all of their unguided bombs  
FLT_ALL_GUIDED Order Flight to attack the target using all of their guided bombs  
FLT_ATK_AIR_DEF (CTRL+w) Order Flight to attack air defenses  
FLT_ATK_ANY_GRND (CTRL+y) Order Flight to attack ground targets of opportunity  
FLT_ATK_PRIMARY (CTRL+g; Joy1 Btn 8) Order Flight to attack the primary target  
FLT_ATK_SECONDARY Order Flight to attack secondary the ground target(s)  
FLT_DEFAULT_WEAPON Order Flight to attack the ground target using default weapons  
FLT_ECHELON_FORMATION Order flight to echelon formation  
FLT_ENGAGE (CTRL+e; Joy1 Btn 7) Order Flight to engage bandits  
FLT_FUEL_CHK Request Flight fuel states  
FLT_HALF_AGM Order Flight to attack ground targets using half of their air-to-ground missiles  
FLT_HALF_DUMB Order Flight to attack the target using half of their unguided bombs  
FLT_HALF_GUIDED Order Flight to attack the target using half of their guided bombs  
FLT_JAMMER_TOGGLE Order Flight to toggle jammer On/Off  
FLT_LINE_FORMATION Order Flight to line formation  
FLT_LOOSEN_FORMATION Order Flight to loosen formation  
FLT_POSITION_CHK Request Flight positions  
FLT_RADAR_TOGGLE Order Flight to toggle radar On/Off  
FLT_REJOIN_FLIGHT Order Flight to rejoin flight  
FLT_REPORT_CONTACTS Order Flight to report contacts  
FLT_RETURN_TO_BASE Order Flight to return to base  
FLT_SINGLE_AGM Order Flight to attack ground targets using a single air-to-ground missile  
FLT_SINGLE_DUMB Order Flight to attack the target using a single unguided bomb  
FLT_SINGLE_GUIDED Order Flight to attack the target using a single guided bomb  
FLT_SORT_BANDITS Order Flight to sort radar contacts  
FLT_STATUS (CTRL+s) Request Flight status  
FLT_TIGHTEN_FORMATION Order Flight to tighten formation  
FLT_TRAIL_FORMATION Order flight to trail formation  
FLT_V_FORMATION Order Flight to V formation  
FLT_WALL_FORMATION Order Flight to wall formation  
FLT_WEAPON_CHK (CTRL+i) Request Flight weapons status  
FLT_WEDGE_FORMATION Order Flight to wedge formation  
G_LIMIT_OVERRIDE (y) G-limit override  
GUN_RATE (SHF+2) Toggle gun rate High/Low  
GUN_SELECT (2) Toggle cannon On/Off  
GUN_TRIGGER (Joy1 Btn 1) Fire cannon  
HARM_OVERRIDE (o) Toggle HARM override On/Off  
HDGd Heading Select Switch down Added in TSHv3
HDGi Heading Select Switch up Added in TSHv3
HUD_COLOR (h) Cycle HUD color  
HUD_REJECT Symbol Reject Switch – cycle NORM/REJ1/REJ2 Added in TSHv3
IFF_INTERROGATE (i) IFF interrogate current radar contacts  
ILS_TOGGLE (l) Toggle ILS On/Off  
INC_ACM_PAN_SPEED (ALT+=) Decrease ACM view panning speed Removed in TSHv3
INC_AX Axis-switcher: +1 to axis ID Added in TSHv3
INC_TIME (PAGE UP) Increase time acceleration  
JAMMER (j) Toggle internal jammer On/Off  
JETTISON Jettison Initiate pushbutton Added in TSHv3
JETTISON_ALL (SHF+a) Jettison all ordnance  
JETTISON_SELECTED (SHF+s) Jettison weapons on selected stations  
JSTAR_CHECK_IN_OUT Check In or Out with JSTARS  
JSTAR_NEXT_TARGET Request new JSTARS target  
JSTAR_TGT_LOCATION Request JSTARS target  
LABELS_AIRCRAFT (ALT+a) Toggle aircraft labels On/Off  
LABELS_GROUND_TGT (ALT+g) Toggle ground labels On/Off  
LANDING_GEAR (g) Toggle landing gear Down/Up  
LASER_TOGGLE (CAPS) Toggle Laser On/Off  
LIGHT_MAPS Toggle light maps On/Off Removed in TSHv3
LIGHTS_ANTICOLLISION (k) Toggle anti-collision lights  
LIGHTS_FORMATION (SHF+k) Formation lights – cycle Lo/Med/High/Off  
LIMIT_VR_CPIT_VIEW Toggle cockpit view limits On/Off Removed in TSHv3
LMDI_PB1 Left MDI pushbutton 1  
LMDI_PB10 Left MDI pushbutton 10  
LMDI_PB11 Left MDI pushbutton 11  
LMDI_PB12 Left MDI pushbutton 12  
LMDI_PB13 Left MDI pushbutton 13  
LMDI_PB14 Left MDI pushbutton 14  
LMDI_PB15 Left MDI pushbutton 15  
LMDI_PB16 Left MDI pushbutton 16  
LMDI_PB17 Left MDI pushbutton 17  
LMDI_PB18 Left MDI pushbutton 18  
LMDI_PB19 Left MDI pushbutton 19  
LMDI_PB2 Left MDI pushbutton 2  
LMDI_PB20 Left MDI pushbutton 20  
LMDI_PB3 Left MDI pushbutton 3  
LMDI_PB4 Left MDI pushbutton 4  
LMDI_PB5 Left MDI pushbutton 5  
LMDI_PB6 Left MDI pushbutton 6  
LMDI_PB7 Left MDI pushbutton 7  
LMDI_PB8 Left MDI pushbutton 8  
LMDI_PB9 Left MDI pushbutton 9  
LOW_LEVEL_NOISE Toggle low level noise On/Off Removed in TSHv3
MASTER_ARM (SHF+1) Cycle Master Arm On/Off  
MASTER_CAUTION (c) Reset Master Caution warning, display BIT MDI page on LMDI  
MASTER_LFT_ENGINE (SHF+l) Toggle left engine On/Off  
MASTER_MODE_AA Select air-to-air master mode  
MASTER_MODE_AG Select air-to-ground master mode  
MASTER_MODE_CYCLE (m; Joy1 Btn 3) Cycle master mode (air-to-air / air-to-ground / navigation)  
MASTER_MODE_NAV Select navigation master mode  
MASTER_RGT_ENGINE (SHF+r) Toggle right engine On/Off  
MPCD_PB1 MPCD pushbutton 1  
MPCD_PB10 MPCD pushbutton 10  
MPCD_PB11 MPCD pushbutton 11  
MPCD_PB12 MPCD pushbutton 12  
MPCD_PB13 MPCD pushbutton 13  
MPCD_PB14 MPCD pushbutton 14  
MPCD_PB15 MPCD pushbutton 15  
MPCD_PB16 MPCD pushbutton 16  
MPCD_PB17 MPCD pushbutton 17  
MPCD_PB18 MPCD pushbutton 18  
MPCD_PB19 MPCD pushbutton 19  
MPCD_PB2 MPCD pushbutton 2  
MPCD_PB20 MPCD pushbutton 20  
MPCD_PB3 MPCD pushbutton 3  
MPCD_PB4 MPCD pushbutton 4  
MPCD_PB5 MPCD pushbutton 5  
MPCD_PB6 MPCD pushbutton 6  
MPCD_PB7 MPCD pushbutton 7  
MPCD_PB8 MPCD pushbutton 8  
MPCD_PB9 MPCD pushbutton 9  
MSG_COLOR Cycle message text color  
MSG_HISTORY_TOGGLE (CTRL+m) Retain last seven lines of message text on screen  
MSG_LIKE_HUD_TOGGLE Toggle message emulation of HUD color On/Off  
MSG_NEXT_BOX_COLOR Cycle message background box color  
MSG_NEXT_TEXT_COLOR Cycle message text color  
MSG_SUBTITLE_TOGGLE Toggle message subtitles On/Off  
MULTI_ATTACKING_GROUND Multiplayer – report attacking ground target(s)  
MULTI_BINGO Multiplayer – report bingo  
MULTI_ENGAGED_DEFENSIVE Multiplayer – report engaged defensive  
MULTI_ENGAGED_OFFENSIVE Multiplayer – report engaged offensive  
MULTI_REPORT_CONTACTS Multiplayer – report contacts  
MULTI_REPORT_GRND_TARG Multiplayer – report ground targets  
MULTI_REPORT_SORT Multiplayer – report sort  
MULTI_REPORT_SPIKE Multiplayer – report spike  
MULTI_REPORT_STROBE Multiplayer – report strobe  
MULTI_RTB Multiplayer – report returning to base  
MULTI_TAKEN_DAMAGE Multiplayer – report damage  
MULTI_TARGET_DESTROYED Multiplayer – report target destroyed  
MULTI_THREAT_AAA Multiplayer – report AAA  
MULTI_THREAT_BANDIT Multiplayer – report bandits  
MULTI_THREAT_MISSILE Multiplayer – report missile  
MULTI_THREAT_SAM Multiplayer – report SAM  
MULTI_WINCHESTER Multiplayer – report winchester  
NAVFLIR_BRT_DWN Decrease NAVFLIR brightness  
NAVFLIR_BRT_UP Increase NAVFLIR brightness  
NAVFLIR_CON_DWN Decrease NAVFLIR contrast  
NAVFLIR_CON_UP Increase NAVFLIR contrast  
NAVFLIR_DECLUTTER Declutter NAVFLIR display  
NAVFLIR_MODE (n) NAVFLIR HUD imagery – cycle BLK/WHT/OFF  
NEXT_MISSION_TARGET (‘) Select next mission target  
NOSE_TRIM_DWN Down elevator trim  
NOSE_TRIM_UP Up elevator trim  
OBJECT_DETAIL (ALT+F10) Cycle object detail setting Removed in TSHv3
OBJECT_NUMBER (ALT+F9) Cycle number of world objects Removed in TSHv3
OTHER_RADIO_TOGGLE Toggle comms from other planes, excluding C3 aircraft, On/Off  
PAUSE (p; ALT+p) Pause  
PDLK_CENTER (F2) Padlock object in center of view  
PDLK_DESIGNATED (F4, Joy1 Btn 6) Padlock designated target  
PDLK_ENEMIES Padlock enemies  
PDLK_FRIENDLIES Padlock friendlies  
PDLK_GROUND_OBJS Padlock ground objects  
PDLK_PACKAGE  (SHF+F4) Padlock package  
PDLK_PLAYER_WPN Padlock player weapon  
PDLK_TANKERS Padlock tankers  
PDLK_THREAT (F3) Padlock threats  
PDLK_THREAT_WPN Padlock threat weapons  
PDLK_VEHICLES Padlock vehicles  
PDLK_WINGMAN Padlock wingman  
PILOT_G_EFFECTS Toggle G effects On/Off  
POINT_LIGHTS (ALT+F12) Toggle point lights On/Off Removed in TSHv3
PREV_MISSION_TARGET (SHF+’) Select previous mission target  
QUEUE_BETTY Debugging command Removed in TSHv3
RADAR_ALT Altitude Switch – toggle RDR/BARO Added in TSHv3
RADAR_ANT_CENTER (SHF+9) Center radar antenna  
RADAR_ANT_DWN (SHF+0) Lower radar antenna  
RADAR_ANT_UP (SHF+8) Raise radar antenna  
RADAR_AZ_SCAN Cycle available radar azimuths  
RADAR_MODE Cycle radar modes  
RADAR_SILENT (r) Toggle radar On/Off  
RADIO1_AI_TRANSMIT (TAB) Open Flight comms menu  
RADIO1_TRANSMIT (CTRL+1) Chat on channel 1 (Multiplayer)  
RADIO2_AI_TRANSMIT (SHF+TAB) Open Support units comms menu  
RADIO2_TRANSMIT (CTRL+2) Chat on channel 2 (Multiplayer)  
RANGE_DECRESE (z) Decrease range of HSI, RDR, or SA page  
RANGE_INCREASE (x) Increase range of HSI, RDR, or SA page  
REARM (ALT+r) Re-arms and re-fuels aircraft with WoW  
RECENTER_TIR Recenter TrackIR Added in TSHv3
REFUELING_PROBE (q) Toggle aerial refueling probe Open/Closed  
REV_MOUSE_PITCH Reverse mouse up/down motion  
REV_MOUSE_YAW Reverse mouse left/right motion  
RMDI_PB1 Right MDI pushbutton 1  
RMDI_PB10 Right MDI pushbutton 10  
RMDI_PB11 Right MDI pushbutton 11  
RMDI_PB12 Right MDI pushbutton 12  
RMDI_PB13 Right MDI pushbutton 13  
RMDI_PB14 Right MDI pushbutton 14  
RMDI_PB15 Right MDI pushbutton 15  
RMDI_PB16 Right MDI pushbutton 16  
RMDI_PB17 Right MDI pushbutton 17  
RMDI_PB18 Right MDI pushbutton 18  
RMDI_PB19 Right MDI pushbutton 19  
RMDI_PB2 Right MDI pushbutton 2  
RMDI_PB20 Right MDI pushbutton 20  
RMDI_PB3 Right MDI pushbutton 3  
RMDI_PB4 Right MDI pushbutton 4  
RMDI_PB5 Right MDI pushbutton 5  
RMDI_PB6 Right MDI pushbutton 6  
RMDI_PB7 Right MDI pushbutton 7  
RMDI_PB8 Right MDI pushbutton 8  
RMDI_PB9 Right MDI pushbutton 9  
ROADS (ALT+F7) Toggle roads On/Off Removed in TSHv3
ROTATE_KNOB Turn Jettison Selection knob Added in TSHv3
RUDDER_LFT (,) Left rudder input  
RUDDER_LFT_TRIM Left rudder trim  
RUDDER_RGT (.) Right rudder input  
RUDDER_RGT_TRIM Right rudder trim  
SCREEN_CAPTURE (ALT+s) Take a screenshot  
SEL_CENTER Select center station for jettison Added in TSHv3
SEL_LH Select left midboard station for jettison Added in TSHv3
SEL_LI Select left inboard station for jettison Added in TSHv3
SEL_LO Select left outboard station for jettison Added in TSHv3
SEL_RH Select right midboard station for jettison Added in TSHv3
SEL_RI Select right inboard station for jettison Added in TSHv3
SEL_RO Select left outboard station for jettison Added in TSHv3
SHADOWS (ALT+F8) Toggle ground object shadows On/Off Removed in TSHv3
SIM_DONE (ESC) Brings up mission end dialogue box  
SPARKLING_WATER (ALT+F6) Toggles sparkling water On/Off Removed in TSHv3
SPEED_BRAKE (s) Toggle speed brake function On/Off  
STEERING_CYCLE ([) HSI steering – cycle HDG/CPL/TGT/GPS/ACL  
STICK_DOWN Forward stick input  
STICK_LEFT Left stick input  
STICK_RIGHT Right stick input  
STICK_UP Aft stick input  
STICKY_POPUP_MDI Toggle sticky popup MDIs On/Off Removed in TSHv3
SUN_ANGLE_DWN (SHF+PAGE DOWN) Decrease sun angle  
SUN_ANGLE_UP (SHF+PAGE UP) Increase sun angle  
SW_CALB Toggle 2nd joystick sensitivity on/off Added in TSHv3
SW_VIEW Toggle wideview cockpit Added in TSHv3
TAILHOOK (t) Toggle tailhook Down/Up  
TANKER_FUEL Request max fuel from tanker  
TANKER_FUEL_4K Request 4K fuel from tanker  
TANKER_MAX_TRAP Request max trap weight fuel from tanker  
TARGET_DESIGNATE (Enter) Designate target  
TARGET_UNDESIGNATE (Backspace) Undesignate target  
TDC_AX Axis-switcher: return axis control to TDC (ID 0) Added in TSHv3
TDC_CYCLE (]) TDC – cycle to RMDI/MPCD/LMDI/UFC  
TDC_DOWN (SHF+↓) Slew TDC down  
TDC_JOYSTICK (\; Numpad /) Hold for axis control of TDC (in THSv3, if configured) Modified in TSHv3
TDC_LEFT (SHF+←) Slew TDC left  
TDC_LMDI Assign TDC to LMDI  
TDC_MPCD Assign TDC to MPCD  
TDC_PB1 Display with TDC pushbutton 1  
TDC_PB10 Display with TDC pushbutton 10  
TDC_PB11 Display with TDC pushbutton 11  
TDC_PB12 Display with TDC pushbutton 12  
TDC_PB13 Display with TDC pushbutton 13  
TDC_PB14 Display with TDC pushbutton 14  
TDC_PB15 Display with TDC pushbutton 15  
TDC_PB16 Display with TDC pushbutton 16  
TDC_PB17 Display with TDC pushbutton 17  
TDC_PB18 Display with TDC pushbutton 18  
TDC_PB19 Display with TDC pushbutton 19  
TDC_PB2 Display with TDC pushbutton 2  
TDC_PB20 Display with TDC pushbutton 20  
TDC_PB3 Display with TDC pushbutton 3  
TDC_PB4 Display with TDC pushbutton 4  
TDC_PB5 Display with TDC pushbutton 5  
TDC_PB6 Display with TDC pushbutton 6  
TDC_PB7 Display with TDC pushbutton 7  
TDC_PB8 Display with TDC pushbutton 8  
TDC_PB9 Display with TDC pushbutton 9  
TDC_RIGHT (SHF+→) Slew TDC right  
TDC_RMDI Assign TDC to RMDI  
TDC_UFC Assign TDC to UFC  
TDC_UP (SHF+↑) Slew TDC up  
TERRAIN_DISTANCE (ALT+F5) Cycle terrain distance setting Removed in TSHv3
TERRAIN_TEXTURING (ALT+F3) Cycle terrain texture setting Removed in TSHv3
TEXTURE_TRANSITION (ALT+F4) Toggle texture transitions On/Off Removed in TSHv3
TFLIR_BRT_DWN Decrease ATFLIR brightness  
TFLIR_BRT_UP Increase ATFLIR brightness  
TFLIR_BST Slave ATFLIR to aircraft boresight  
TFLIR_CON_DWN Decrease ATFLIR contrast  
TFLIR_CON_UP Increase ATFLIR contrast  
TFLIR_DECLUTTER Declutter ATFLIR display  
TFLIR_FOV ATFLIR FOV – cycle WIDE/NAR/ENAR  
THROTTLE_AB (/) Toggle afterburner On/Off when no analogue throttle is used  
THROTTLE_DWN (-) Decrease throttle setting  
THROTTLE_IDLE )SHF+-) Set throttle to idle  
THROTTLE_MIL (SHF+=) Set throttle to military power (80%)  
THROTTLE_UP (=) Increase throttle setting  
TOGGLE_IFLOLS (CTRL+b; SHF+b) Toggle display of IFLOLS within 2nm of carrier  
TOGGLE_SPEECH Toggle sound On/Off  
TWR_INBOUND Report inbound  
TWR_REQUEST_LANDING Request landing clearance  
TWR_REQUEST_TAKEOFF Request takeoff clearance  
TWR_TAXI Request taxi clearance  
UFC_0 UFC scratchpad 0 key Added in TSHv3
UFC_1 UFC scratchpad 1 key Added in TSHv3
UFC_2 UFC scratchpad 2 key Added in TSHv3
UFC_3 UFC scratchpad 3 key Added in TSHv3
UFC_4 UFC scratchpad 4 key Added in TSHv3
UFC_5 UFC scratchpad 5 key Added in TSHv3
UFC_6 UFC scratchpad 6 key Added in TSHv3
UFC_7 UFC scratchpad 7 key Added in TSHv3
UFC_8 UFC scratchpad 8 key Added in TSHv3
UFC_9 UFC scratchpad 9 key Added in TSHv3
UFC_CLR UFC scratchpad CLR key Added in TSHv3
UFC_ENT UFC scratchpad ENT key Added in TSHv3
UFC_F00 UFC function, mode dependant Added in TSHv3
UFC_F01 UFC function, mode dependant Added in TSHv3
UFC_F02 UFC function, mode dependant Added in TSHv3
UFC_F03 UFC function, mode dependant Added in TSHv3
UFC_F04 UFC function, mode dependant Added in TSHv3
UFC_F05 UFC function, mode dependant Added in TSHv3
UFC_F06 UFC function, mode dependant Added in TSHv3
UFC_F07 UFC function, mode dependant Added in TSHv3
UFC_F08 UFC function, mode dependant Added in TSHv3
UFC_PB1 UFC pushbutton 1  
UFC_PB10 UFC pushbutton 10  
UFC_PB11 UFC pushbutton 11  
UFC_PB12 UFC pushbutton 12  
UFC_PB13 UFC pushbutton 13  
UFC_PB14 UFC pushbutton 14  
UFC_PB15 UFC pushbutton 15  
UFC_PB16 UFC pushbutton 16  
UFC_PB17 UFC pushbutton 17  
UFC_PB18 UFC pushbutton 18  
UFC_PB19 UFC pushbutton 19  
UFC_PB2 UFC pushbutton 2  
UFC_PB20 UFC pushbutton 20  
UFC_PB3 UFC pushbutton 3  
UFC_PB4 UFC pushbutton 4  
UFC_PB5 UFC pushbutton 5  
UFC_PB6 UFC pushbutton 6  
UFC_PB7 UFC pushbutton 7  
UFC_PB8 UFC pushbutton 8  
UFC_PB9 UFC pushbutton 9  
VC_LIFT_LINE (SHF+F3) Toggle lift line On/Off  
VIEW_CHASE (F8) Chase view  
VIEW_ENEMY_RV_TAC Enemy reverse tactical view  
VIEW_ENEMY_TAC Enemy tactical view  
VIEW_FIXED_CHASE Fixed Chase view  
VIEW_FLYBY (F12) Flyby view  
VIEW_LSO LSO platform view  
VIEW_PILOT_NO_CKPT (SHF+F1) HUD only view (no cockpit)  
VIEW_POPUP_MDI (Numpad *) Toggle popup MDIs On/Off  
VIEW_REV_TACTL (SHF+F7, Joy1 Btn 5) Reverse tactical view  
VIEW_TACTL (F7) Tactical view  
VIEW_TOWER Tower view  
VIEW_TRACKING_CAM Tracking camera viewpoint  
VIEW_UNLIMITED_CAM (F12) Unlimited (free floating) camera viewpoint  
VIEW_VR_COCKPIT (F1) Cockpit view  
VIEW_VR_LOOK_FWD (Numpad 0) Glance forward  
VOLUMETRIC_CLOUDS (ALT+F2) Toggle volumetric clouds On/Off Removed in TSHv3
VOLUMETRIC_EXPLOSIONS (ALF+F1) Toggle volumetric explosions On/Off Removed in TSHv3
VR_CPIT_DETAIL (ALT+/) Cycle cockpit detail levels – High/Medium/Low TSHv1 cockpit switcher
WATCH_CENTER Watch center object  
WATCH_DESIGNATED Watch designated object  
WATCH_ENEMIES (SHF+F11) Watch enemies  
WATCH_FRIENDLIES (SHF+F10) Watch friendlies  
WATCH_GROUND_OBJS (F11) Watch ground objects  
WATCH_PLAYER Watch player aircraft  
WATCH_PLAYER_WPN Watch player weapons  
WATCH_TANKERS (CTRL+F10) Watch tankers  
WATCH_THREAT Watch threats  
WATCH_THREAT_WPN (SHF+F9) Watch threat weapons  
WATCH_VEHICLES (CTRL+F11) Watch vehicles  
WATCH_WINGMAN (F10) Watch wingman  
WAYPOINT_ NEXT (w) Select next waypoint  
WAYPOINT_PREV (SHF+w) Select previous waypoint  
WEAPON_PICKLE (spacebar; Joy1 Btn 2) Releases selected weapon  
WEAPON_STEP (6) Step to next weapon station  
WEAPONS_ON_PLANES (ALT+Backspace) Toggle visible weapons on planes On/Off Removed in TSHv3
WHEEL_BRAKES (b) Toggle wheelbrakes On/Off  
WING_RADIO_TOGGLE Toggle comms from wingman On/Off  
WM_ALL_AGM Order Wingman to attack the target using all of his/her missiles  
WM_ALL_DUMB Order Wingman to attack the target using all of his/her unguided bombs  
WM_ALL_GUIDED Order Wingman to attack the target using all  of his/her guided bombs  
WM_ATK_AIR_DEF Order Wingman to attack air defenses  
WM_ATK_ANY_GRND Order Wingman to attack ground targets of opportunity  
WM_ATK_MY_TARGET (CTRL+a) Order Wingman to your designated target  
WM_ATK_PRIMARY Order Wingman to attack the primary target  
WM_ATK_SECONDARY Order Wingman to attack secondary the ground target(s)  
WM_BRACKET_LFT Order Wingman to bracket left  
WM_BRACKET_RGT Order Wingman to bracket right  
WM_BREAK_HIGH Order Wingman to break high  
WM_BREAK_LFT Order Wingman to break left  
WM_BREAK_LOW Order Wingman to break low  
WM_BREAK_RGT Order Wingman to break right  
WM_COVER (CTRL+v) Order Wingman to cover  
WM_DEFAULT_WEAPON Order Wingman to attack the ground target using default weapons  
WM_DRAG_LFT Order Wingman to drag left  
WM_DRAG_RGT Order Wingman to drag right  
WM_ENGAGE Order Wingman to engage bandits  
WM_HALF_AGM Order Wingman to attack the target using half of his/her missiles  
WM_HALF_DUMB Order Wingman to attack the target using half of his/her unguided bombs  
WM_HALF_GUIDED Order Wingman to attack the target using half of his/her guided bombs  
WM_HELP (CTRL+h; Joy1 Btn 9) Request help from Wingman  
WM_ORBIT Order Wingman to maintain current location  
WM_REJOIN_FLIGHT Order Wingman to rejoin flight  
WM_RETURN_TO_BASE Order Wingman to return to base  
WM_SANITIZE_LFT Order Wingman to sanitize left  
WM_SANITIZE_RGT Order Wingman to sanitize right  
WM_SINGLE_AGM Order Wingman to attack the target using a single missile  
WM_SINGLE_DUMB Order Wingman to attack the target using a single unguided bomb  
WM_SINGLE_GUIDED Order Wingman to attack the target using a single guided bomb  
WM_SPLIT_HIGH Order Wingman to split high  
WM_SPLIT_LOW Order Wingman to split low  
ZOOM_LEFT_MDI (F5) Zoom Left MDI  
ZOOM_MPCD (SHF+F6) Zoom MPCD  
ZOOM_RIGHT_MDI (F6) Zoom Right MDI  
ZOOM_UFC (SHF+F5) Zoom UFC  

 

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